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Ship Classes

Ship Classification Block Count Weapon Points PMW Missile Propellers Allowed
Gunboat 0-500 50 N/A 1 FWD - 1 P/Side - 1 Reverse
Corvette 501-800 75 N/A 2 FWD - 1 P/Side - 1 Reverse
Submarine 501-2500 1 DD Class Turret 10 Guided 2 FWD - 1 P/Side - 1 Reverse
Frigate 801-1500 150 10 Guided 3 FWD - 1 P/Side - 1 Reverse
Destroyer 1501-3000 300 20 Guided 4 FWD - 1 P/Side - 2 Reverse
Cruiser 3001-4500 450 N/A 6 FWD - 1 P/Side - 2 Reverse
Battleship 4501-6000 600 N/A 8 FWD - 1 P/Side - 4 Reverse
Aircraft Carrier 3500-5500 200 N/A 6 FWD - 1 P/Side - 2 Reverse

Notes:

  • Aircraft Carriers are limited to AA and small caliber guns, their main role and strength is defined by its aircraft.
  • Submarines can fit up to 1 DD class Turret; their strength lies in the use of torpedoes and ballistic missiles. And the fact that they are underwater. Subs can either fit pmw or WC missile Launchers, A max of 4 WC launchers are allowed to be fitted.
  • Cosmetics can exceed ship total max block count however only by max 10%

PMW Missiles / Torpedoes PMW missiles cost 15 weapon points each, they have to consist of small grid blocks. And be built from the Missile block packs ONLY that are installed on the server. PMW missiles can only be reloaded at a base or aircraft carrier.

  • rules/ships.1670167373.txt.gz
  • Last modified: 2023/11/12 21:07
  • (external edit)