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Ship Rules

Ships are the main focus of this server.

Ships are divided into types, with each type having its own limits. Each ship type has a niche to fill in a fleet, be it submarine chaser, refuel vessel, torpedo spammer, long range gunfire, you name it.

Certain blocks are limited to certain ship types, they are:

  • Depth Charge Throwers
  • Submerged Torpedo Tubes
  • Resource Cores

The limits are as follows:

Ship Type Block Count Offensive Points Defensive Points Torpedo Points Propulsion Points Notes
Frigate 750 10 6 6 1000 Can have depth charge throwers
Destroyer 1250* 20 10 10 2000 Can have depth charge throwers
Cruiser 2500* 40 20 6 3000
Battleship 4000* 100 30 0 5000
Carrier 3000* 20 40 0 5000 Can rearm and refuel aircraft
Submarine 500 4 2 4 2000 Can have submerged torpedo tubes
Logistics Ship TBA 0 4 0 2000 Can have a resource core
Civilian Ship TBA 0 0 0 2000

*=Guesstimate

Ships have the following design restrictions:

  • Cannot use compound blocks.
  • s6/ship_rules.1732840043.txt.gz
  • Last modified: 2024/11/29 00:27
  • by kyrenic