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Ship Rules

Ships are the main focus of this server.

Ships are divided into types, with each type having its own limits. Each ship type has a niche to fill in a fleet, be it submarine chaser, refuel vessel, torpedo spammer, long range gunfire, you name it.

Certain blocks are limited to certain ship types, they are:

  • Depth Charge Throwers
  • Submerged Torpedo Tubes
  • Resource Cores

The limits are as follows:

Ship Type Block Count Offensive Points Defensive Points Torpedo Points Propulsion Points Notes
Frigate TBA 10 6 6 1000 Can have depth charge throwers
Destroyer TBA 20 10 10 2000 Can have depth charge throwers
Cruiser TBA 40 20 6 3000
Battleship TBA 100 30 0 5000
Carrier TBA 20 40 0 5000 Can rearm and refuel aircraft
Submarine TBA 4 2 4 2000 Can have submerged torpedo tubes
Logistics Ship TBA 0 4 0 2000 Can have a resource core
Civilian Ship TBA 0 0 0 2000

Ships have the following design restrictions:

  • Cannot use compound blocks.
  • s6/ship_rules.1732838004.txt.gz
  • Last modified: 2024/11/28 23:53
  • by kyrenic