This is an old revision of the document!


Large Weapon Rules

Weapons are graded by the ship type that historically used them, in our case we've decided on the following types:

  1. Escort
  2. Cruiser
  3. Capital

Ammo Points
3“ Shell 2
4” Shell 3
5“ Shell 4
6” Shell 5

MOD Name Points
Ammo Points
6“ Shell 2
8” Shell 3

MOD Name Points
Ammo Points
3“ Shell 2
4” Shell 3
5“ Shell 4

Defensive weapons are weapons such as anti-air guns and depth charges. They can be used on all ship and structure types.

Ammo Points
3” Shell 2
4“ Shell 3
5” Shell 4
  • s6/large_weapon_rules.1737776004.txt.gz
  • Last modified: 2025/01/25 03:33
  • by kyrenic