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Ship Classes
Ships are divided into multiple classes which are grouped in class groups, Each class has its own limitations and weapon point pools. Some classes might have bonus roles that give them extra tools.
Each class has a mass limit, this is based on the dry weight of a ship ( ie excluding cargo, fuel, ammo etc )
Max ship size is 2800 square blocks, ie amount blocks long times amount blocks wide = no more than 2800. Runway Blocks are for Runways only, Using this as an armor alternative will result in the deletion of the ship.
Links to system pages
Ship classes define size, armament and role in a fleet. Classes will be grouped in size categories.
| Class Name | Max Dry Mass | Offensive Points | Defensive Points | Propulsion | Notes |
|---|---|---|---|---|---|
| Corvette | 1 000 T | 20 | 10 | 850 | TBA |
| Frigate | 2 500 T | 35 | 40 | 1100 | TBA |
| Submarine | 3 500 T | TBA | TBA | 2000 | Can fit submarine torpedo tubes |
| Destroyer | 5 500 T | 60 | 40 | 2000 | TBA |
| Cruiser | 10 000 T | 70 | 35 | 3000 | TBA |
| Battle Cruiser | 14 000 T | 75 | 50 | 3000 | Capped to 2 large cannons |
| Battleship | 20 000 T | 90 | 30 | 4000 | Cannot field torpedo or advanced missile systems |
| Carrier | 14 000 T | 16 | 30 | 3000 | Can be used as a mobile airfield |
| Logistics Ship | 2 250 T | N/A | 12 | 2000 | Mainly used to transport vehicles or supplies |
Support Warships
These are the support vessels of your navy, This includes Corvettes and Frigates. These are fast and agile smaller warships to protect your larger ships from aircraft and submarines.
MultiRole Warships
These are the workhorses of your navy, this include Cruisers and Destroyers. They can be adapted to function in multiple roles.
Capital Ships
The pride of navies, this include battleships and aircraft carriers. They display the success in wealth and power.
Battleship
From a era where size mattered, armed with massive cannons they can rain pure destruction on whatever it gets in range. However their outdated designs limits them from using more modern systems, This limits them to only the more basic missile systems such as Harpoons and box launched Tomahawk missiles.
Battle Cruiser
These large cruisers are remnants of the cold war era to bring as much firepower in one hull, unlike battleships these ships where not designed to be massive armor blocks with big guns but favor a more modern doctrine using less armor and fit more capacity for weaponry fit for the modern era of naval warfare. These cannot field the big guns and are limited to below 8inch, however they can fit a large amount of missile capacity.
Carriers
The floating city's of the ocean, these ships can help you project power anywhere in the world. With the ability to serve as a mobile base for your Airforce. These can build & repair aircraft.
Fleet Points
Each faction gets a total of 200 fleet points
| Ship Class | Fleet points | ||||
|---|---|---|---|---|---|
| Corvette | 5 | ||||
| Frigate | 10 | ||||
| Destroyer | 20 | ||||
| Cruiser | 35 | ||||
| Battle Cruiser | 45 | ||||
| Battleship | 55 | ||||
| Carrier | 60 | ||||
| Submarine | 25 | ||||
| Logistics Ship | 15 |
* This is shared over all nexus nodes within the naval cluster