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Factions

A faction is a group of players working together towards a common goal.

- only have grids out in the world that are actively being used along with some utility planes, ground vehicles

In peace time factions do not need to have their fleets on display, for performance keep things hangared if not in use. In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared.

Exploiting factions to increase fleet cap will result your whole faction and its members getting banned from the server.

Structure limits

Structure Type Amount
Main Base 1
Fort 3
Outpost 6
Resource 10
Total Structures 20

This is across all nodes

Each faction gets a total of 200 fleet points

Ship Class Fleet points
Corvette 5
Frigate 10
Destroyer 20
Cruiser 35
Battle Cruiser 45
Battleship 55
Carrier 60
Submarine 25
Logistics Ship 15
  • ruless7/factions.1774945054.txt.gz
  • Last modified: 2026/03/31 08:17
  • by darkxerox