Structures

We have 3 types of structures on the server:

  • A Main Base : This is your faction's home, it is the biggest structure you can build with the largest weapon points pool. You are limited to 1 of these.
  • A Fort : This is a stronghold to fortify a territory, it has a slightly smaller block limit as a Main Base and lower weapon points pool. The amount of these you can build depends on your faction type.
  • An Outpost : This is a structure for mining structures, or used for military purposes. While much smaller as a fort it can still fit some defences.

Each structure much have the correct GridCore installed in order to function.

Type Block Count limit Defensive Points Offensive Points Min Distance
Main Base 7500 50 80 15 KM
Fort 5000 35 50 15 KM
Outpost 750 20 15 15 KM
Resource 200 0 0 3 KM

Weapons can be found on the Naval Combat Systems Page : Cold War Naval Combat systems

Structure limitations

  • Structures must be placed a minimum distance of 15 km apart, The resource core can be placed as close as 3 km due to it not having any weapons itself.
  • Structure GridCore has to be placed above voxels & water
  • No functional blocks can be placed inside voxels ( you can run conveyors etc through voxels )

This page is still under construction, more images and text to be added.

  • ruless6/structures.txt
  • Last modified: 2025/10/14 18:37
  • by darkxerox