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Structures

We have 3 types of structures on the server:

  • A Main Base : This is your faction's home, it is the biggest structure you can build with the largest weapon points pool. You are limited to 1 of these.
  • A Fort : This is a stronghold to fortify a territory, it has a slightly smaller block limit as a Main Base and lower weapon points pool. The amount of these you can build depends on your faction type.
  • An Outpost : This is a structure for mining structures, or used for military purposes. While much smaller as a fort it can still fit some defences.

Each structure much have the correct GridCore installed in order to function.

Type Block Count limit Defensive Points Offensive Points
Main Base TBA TBA TBA
Fort TBA TBA TBA
Outpost TBA TBA TBA

Weapons can be found on the Naval Combat Systems Page : Cold War Naval Combat systems

Resource Cores

Every structure can install a resource core, depending on the structure type it will generate passive resources. Only 1 is permitted per structure.

Structure limitations

  • Structures must be placed a minimum distance of 15 km apart. With only 1 structure being able to have a resource core per territorial capture zone.

This page is still under construction, more images and text to be added.

  • ruless6/structures.1748008121.txt.gz
  • Last modified: 2025/05/23 13:48
  • by darkxerox