This is an old revision of the document!
Structures
We have 3 types of structures on the server:
- A Main Base : This is your faction's home, it is the biggest structure you can build with the largest weapon points pool. You are limited to 1 of these.
- A Fort : This is a stronghold to fortify a territory, it has a slightly smaller block limit as a Main Base and lower weapon points pool. The amount of these you can build depends on your faction type.
- An Outpost : This is a structure for mining structures, or used for military purposes. While much smaller as a fort it can still fit some defences.
Each structure much have the correct GridCore installed in order to function.
Type | Block Count limit | Defensive Points | Offensive Points |
---|---|---|---|
Main Base | TBA | TBA | TBA |
Fort | TBA | TBA | TBA |
Outpost | TBA | TBA | TBA |
Weapons can be found on the Naval Combat Systems Page : Cold War Naval Combat systems
Resource Cores
Every structure can install a resource core, depending on the structure type it will generate passive resources. Only 1 is permitted per structure.
Structure limitations
- Structures must be placed a minimum distance of 15 km apart. With only 1 structure being able to have a resource core per territorial capture zone.
This page is still under construction, more images and text to be added.