Aircraft

WORK IN PROGRESS Aircraft are divided into several classes with their own pros & cons.

A gridcore will define the class and what can be fitted on the aircraft, there are a few other points to note:

  • Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )
  • VTOL's can either be fighters or strike fighters, thrust must be pointing all in one direction
  • Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )

Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.

Class Name Min Weight (T) Max Weight (T) Max Thrust (T) L Hardpoints M Hardpoints H Hardpoints HY Hardpoints Gun Systems Counter Measures
Fighter 10 20 30 4 4 N/a N/A 2 2
Strike Fighter 20 32.5 60 4 6 2 N/A 2 2
Bomber 32.5 N/A 80 N/A N/A 6 15 N/A 4
Strategic Bomber 45 N/A 100 N/A N/A 10 30 N/A 6
Logistics / Radar Aircraft 32.5 N/A 80 N/A N/A N/A N/A N/A 6
Helicopter N/A N/A 20 TBA TBA N/A N/A TBA 2

Weight is based on dry weights otherwise known as weight before adding fuel and ammo

===== Fighter =====

This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. Cannot field Medium A2G Ordinance Hardpoints

Can fit:

  • Light Ordinance Hardpoint
  • Medium A2A Ordinance Hardpoint

===== Strike Fighter =====

This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. Cannot field Medium A2A Ordinance Hardpoints

Can fit:

  • Light Ordinance Hardpoint
  • Medium A2G Ordinance Hardpoint
  • Heavy Ordinance Hardpoint

===== Bomber =====

This Bomber class will be your main air to ground class, being fully specialised to take out surface targets. This class cannot fit any A2A missile systems.

Can fit:

  • Medium Ordinance Hardpoint
  • Heavy Ordinance Hardpoint
  • High Yield Ordinance Hardpoint

===== Strategic Bomber =====

This is the anti base bomber, able to carry a large volume of destruction. A faction can have only one of these active at all times.

Can fit:

  • Medium Ordinance Hardpoint
  • Heavy Ordinance Hardpoint
  • High Yield Ordinance Hardpoint

===== Logistics / Radar Aircraft =====

Is is a bit of a mixed class for military support planes, be it either to fly ground assets around or provide combat support.

Can fit:

  • TBA

===== Helicopter =====

The direct ground support aircraft, able to take of from anywhere and provide support to your ground forces.

This class is allowed to make a turret out of a fixed weapon linked with a ctc or other means of control

Has to use the helicopter blades / and or duct fans

Can fit:

  • Light Ordinance Hardpoint
  • Medium Ordinance Hardpoint

This page is still under construction, text and images is still being worked on.

  • ruless6/planes.txt
  • Last modified: 2025/05/27 22:38
  • by darkxerox