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Territory

Territory is based on countries, you faction can claim unclaimed countries in the territory-claims channel. Once claimed you are required to build a structure on the claimed land to solidify the claim. This can either be a fort, outpost or a main base. If you want to claim a country that is already claimed you will have to declare war on the faction that owns the country.

If a structure has been destroyed on a territory then its open for you to claim it, this claim will not be solidified until you have at least build an outpost(core + core beacon) on the territory.

As long a war is active each side can keep fighting over the territory till one side gives up.

You can have a claim over a territory if you have a fort/mainbase within 15km or an outpost within 10km.

War

If you want to claim already claimed land or attack a factions structures you to declare war on them first, this is done by declaring war on said faction/player in the diplomacy channel. Once this is done and an admin has given it green light the war will start 24 hours after the timestamp of the admin’s approval message. (The reason behind admin approvals is to make sure the other faction is able to fight, i.e. actually active and playing)

When a war has been approved, recruitment is blocked for every faction involved until the war has finished. In order for a faction to gain support they can request aid from other factions, Factions that declare aid can join the fight without an additional timer until 12 hours before the start of the war, After this period any new factions joining the war will have to wait the 24 hour timer. Factions can only aid the aggressor in the war if the opposing side has enough people to support this or the skill gap is just to great. This is to keep things somewhat balanced. To end the war one side surrenders and agrees to the terms set by the victor.

Factions that remain offline for 7 days or longer will automatically forfeit the war, depending on the situation all territory will be lost and only the main base remains.( provided its not in the disputed territory )

The entire faction will be removed from the server after 10 total days of inactivity( unless a proper reason is given )

Pirate Factions

If you want to be a pirate faction you announce this in the diplomacy channel, you will be able to shoot everybody after 24 hours of approval however this also means everybody can shoot you. Same rules apply in terms of structures. To return to neutral status you would have to convince the entire server not to shoot you though, or be completely wiped out.

  • rules/territory.1683466358.txt.gz
  • Last modified: 2023/11/12 21:07
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