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Ship Classes

Ship Classification Block Count Weapon Points PMW Missile Propellers Allowed
Gunboat 0-500 50 N/A 1 FWD - 1 P/Side - 1 Reverse
Corvette 501-800 75 N/A 2 FWD - 1 P/Side - 1 Reverse
Submarine 501-2500 1 DD Class Turret 10 Guided 2 FWD - 1 P/Side - 1 Reverse
Frigate 801-1500 150 10 Guided 3 FWD - 1 P/Side - 1 Reverse
Destroyer 1501-3000 300 20 Guided 4 FWD - 1 P/Side - 2 Reverse
Cruiser 3001-4500 450 N/A 6 FWD - 1 P/Side - 2 Reverse
Battleship 4501-6000 600 N/A 8 FWD - 1 P/Side - 4 Reverse
Aircraft Carrier 3500-5500 200 N/A 6 FWD - 1 P/Side - 2 Reverse

Notes:

  • Aircraft Carriers are limited to AA and small caliber guns, their main role and strength is defined by its aircraft.
  • Submarines can fit up to 1 DD class Turret; their strength lies in the use of torpedoes and ballistic missiles. And the fact that they are underwater. Subs can either fit pmw or WC missile Launchers, A max of 4 WC launchers are allowed to be fitted.
  • Cosmetics can exceed ship total max block count however only by max 10%
  • rules/ships.1670167295.txt.gz
  • Last modified: 2023/11/12 21:07
  • (external edit)