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Aircraft
Aircraft are divided into several classes with their own pros & cons.
A gridcore will define the class and what can be fitted on the aircraft, there are a few other points to note:
- PMW missiles are for air to ground only
- Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )
- Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )
Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.
Links to system pages
Class Name | Min Weight (T) | Max Weight (T) | Max Thrust (T) | Hardpoints | Gun Systems |
---|---|---|---|---|---|
Fighter | TBA | TBA | TBA | TBA | TBA |
Fighter Bomber | TBA | TBA | TBA | TBA | TBA |
Bomber | TBA | TBA | TBA | TBA | TBA |
Logistics / Radar | TBA | TBA | TBA | TBA | TBA |
Weight is based on dry weights otherwise known as weight before adding fuel and ammo