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Ground Wars Rules
Groundwar is an event based Gamemode, centred around ground based combat on a prebuilt map. Vehicles are player built after the ruleset you'll find below. Two Teams will battle it out against each other around a Koth zone. The Team that has either eliminated all opposing vehicles, or has captured the Zone has won!
Below 10 players, no AA and no Helicopters will be present. Above that, the Teams decide if both classes should be allowed for the round.
Vehicles
- AA Vehicles cannot engage ground vehicles
- No ERA armor inside the tank
- Composite or ERA armor can not be used for helicopters
- No radars outside of AA vehicles
- Carrying Ammo is now exclusive to Vehicle Inventories
- CTC Allowed, but without AI
- Weight limits now include Ammo, Fuel etc (Wet weights)
- Build realistic, if not believable vehicles
Light Tank
Uses Light Tank Grid core
- This class can use 1 missile launcher + 1 autocannon as its weapons
- Max weight 70T
- Max Speed of 80 km/h
- May only use 1 V/A28-M Electronic Countermeasure System as counter measures
- May only use 4 smoke launchers of any type
Autocannons
MOD | Weapon |
---|---|
CON | 20mm Single Barrel |
CON | 30mm Chain gun |
CON | 57mm Arcraft Cannon |
NW | 30mm Single barrel cannon |
NW | 30mm turret |
Kontakt | 30mm Shipunov |
Kontakt | 30mm Mauser |
Kontakt | 35mm Oerlikon |
Missile launchers
MOD | Weapon |
---|---|
Kontakt | 9m133 Kornet |
Kontakt | Spike NLOS |
Heavy Tank
Uses Heavy Tank Grid core
- This class can use 1 main cannon + 1 autocannons as its weapons
- Max weight 100T
- Max Speed of 50 km/h
- May only use 6 smoke launchers of any type
- May only use 2 Iron Fist APS
Main Cannons
MOD | Weapon |
---|---|
Kontakt | L30A1 120mm |
Kontakt | 2A46M-5 125mm |
Autocannons
MOD | Weapon |
---|---|
CON | 20mm Single Barrel |
CON | .50 Cal Machine Gun |
CON | 30mm Chain gun |
NW | 30mm Autocannon |
AA Vehicle
Uses AA Truck Grid core
This class is split into 2 platforms:
- 2 Missiles + 2 Autocannons
- 4 Missiles
- Max weight 50T
- Max Speed of 50 km/h
- May only use 1 1×1 flare pod as counter measures
- May only use 2 smoke launchers of any type
- May only use one AESA Radar
Autocannons
MOD | Weapon |
---|---|
CON | 20mm Single Barrel |
CON | 30mm Chain gun |
CON | 20mm 6 Barrel Cannon |
CON | 20mm 3 Barrel Cannon |
NW | 30mm Autocannon |
NW | 30mm Rotary |
Kontakt | 30mm Shipunov |
Kontakt | 30mm Mauser |
Kontakt | 35mm Oerlikon |
Missiles
MOD | Weapon |
---|---|
ARX | PK-40 Tsvesti |
ARX | PK-5 Kometa |
LNX | IRIS-T |
CON | AIM-9 |
Scout car
Uses Civilian Grid core
- This class can use 1 Artilery flare launcher + 2 50. cals
- Max weight 40T
- Max Speed of 80 km/h
Autocannons
MOD | Weapon |
---|---|
CON | .50 Cal Machine Gun |
Mobile Gun System
Uses Artillery Grid Core
- This Class uses the KONTAKT 140mm as its only Armament
- Max weight of 60T
- Max Speed of 60km/h
- May only use 1 Iron Fist APS
- May only use 2 Smoke Launchers
- May only use 1 1×1 Flarelauncher as countermeasures
MOD | Weapon |
---|---|
Kontakt | 1R85T 140mm Smoothbore Gun |
Helicopters
Uses Helicopter Grid core
- Helicopters can only use Helicopter Rotor blades
- + 20T Support Thrust combined
- 1 gyro
- NO aditional thrust (forward/backwards/left/right)
- May use 2 1×1 flare pod as its countermeasures
- An exception can be made to use 1 Consty plane prop for the Helicopter tail (cosmetic purpose)
- 5 hardpoints are alocated for its weapons, 1 hardpoint for an autocannon and another 4 for its secondarys (missiles)
- The autocannon may be linked with a CTC block
Autocannons
MOD | Weapon |
---|---|
CON | 20mm Single Barrel |
CON | 20mm 6 Barrel Cannon |
CON | 20mm 3 Barrel Cannon |
CON | 30mm Chain gun |
NW | 30mm Autocannon |
NW | 30mm Rotary |
Kontakt | 30mm Shipunov |
Kontakt | Mauser |
ARX | GSH-6-30 |
Missile launchers
MOD | Weapon |
---|---|
CON | Hellfire 1, 2, 4 |
CON | Hydra Rocket Pod |
Kontakt | 9m133 Kornet |
Kontakt | Spike NLOS |