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ruless3:structures [2024/01/06 03:10] – [Structure Classification and weapon points] striderruless3:structures [2024/01/28 13:04] (current) – [Structure/ship Limits] strider
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 Limits are in place to avoid spam and large groups just steamrolling groups with a large volume of large ships. Limits are in place to avoid spam and large groups just steamrolling groups with a large volume of large ships.
  
-These limits are per faction, and this excludes grids that are hangered in the quantum hangars. Just keep in mind you cannot unhanger stuff if enemies are within 15km of the spot where you hangered the grid.+These limits are per faction, and this excludes grids that are hangared in the quantum hangars. Just keep in mind you cannot unhanger stuff if enemies are within 15km of the spot where you hangered the grid.
  
 ====== Structure Classification and weapon points ====== ====== Structure Classification and weapon points ======
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 === Notes === === Notes ===
-Each base must have a Base core beacon added, this will auto set broadcast range based on what core is installed.+Each base must have a Base GridCore beacon added, this will auto set broadcast range based on what core is installed.
  
 Outpost must be placed at a minimum of 10 km from other friendly bases.  Outpost must be placed at a minimum of 10 km from other friendly bases. 
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 You cannot build anything inside of 10 km radius of a hostile structure, structures placed outside your territory are not covered by the war declaration system. (When in doubt, ask staff.) You cannot build anything inside of 10 km radius of a hostile structure, structures placed outside your territory are not covered by the war declaration system. (When in doubt, ask staff.)
  
-**The Base core and Core Beacons must be placed above water & voxels!**+**The Resource core and GridCore Beacons must be placed above water & voxels!**
  
 **A structure must be made static by having it anchored inside voxels** **A structure must be made static by having it anchored inside voxels**
  
 **For Large grid weapon points go to [[:ruless3:largegridweapons|Large Grid Weapon Points]]** **For Large grid weapon points go to [[:ruless3:largegridweapons|Large Grid Weapon Points]]**
  • ruless3/structures.1704510635.txt.gz
  • Last modified: 2024/01/06 03:10
  • by strider