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ruless3:ships [2024/01/28 12:16] striderruless3:ships [2024/02/24 18:33] (current) darkxerox
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 | Corvette | 0-800 | 75 | N/A | 2 FWD - 1 P/Side - 1 Reverse | Entry level Vessels & and escort ships for larger warships. One Corvette can be Utilized as a LCU Or Hover Landing Craft (Restricted to Only AA category weapons when in an LCU Configuration.)  | | Corvette | 0-800 | 75 | N/A | 2 FWD - 1 P/Side - 1 Reverse | Entry level Vessels & and escort ships for larger warships. One Corvette can be Utilized as a LCU Or Hover Landing Craft (Restricted to Only AA category weapons when in an LCU Configuration.)  |
 | Submarine | 2500 | 1 DD Class Turret | 10 Guided | 2 FWD - 1 P/Side(left/right) - 1 Reverse | Specialised underwater class, useful for intel and sneak attacks. Can make use of PMW Missiles. Only class that can operate ICBM and fixed torpedo tubes. | | Submarine | 2500 | 1 DD Class Turret | 10 Guided | 2 FWD - 1 P/Side(left/right) - 1 Reverse | Specialised underwater class, useful for intel and sneak attacks. Can make use of PMW Missiles. Only class that can operate ICBM and fixed torpedo tubes. |
-| Frigate | 801-1500 | 150 | 10 Guided | 3 FWD - 1 P/Side - 1 Reverse | Long range attack ships, can make use of PMW missiles |+| Frigate | 801-1500 | 150 | 10 Guided | 3 FWD - 1 P/Side - 1 Reverse | Long range attack ships, can make use of PMW missiles & WC Torpedo Launchers (Limited to two) |
 | Destroyer | 1501-3000 | 300 | 20 Guided | 4 FWD - 1 P/Side - 2 Reverse | ::: | | Destroyer | 1501-3000 | 300 | 20 Guided | 4 FWD - 1 P/Side - 2 Reverse | ::: |
 | Cruiser | 3001-4500 | 450 | N/A | 6 FWD - 2 P/Side - 2 Reverse | These ships will act as your navy's muscles and tanks, can make use of PMW turrets. | | Cruiser | 3001-4500 | 450 | N/A | 6 FWD - 2 P/Side - 2 Reverse | These ships will act as your navy's muscles and tanks, can make use of PMW turrets. |
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 | Logistics Ship | 3000 | 100 | N/A | 3 FWD - 1 P/Side - 2 Reverse | Smaller logistical ship, can act as resupply base for grids fielding PMW missiles. Can fit a logistics Core | | Logistics Ship | 3000 | 100 | N/A | 3 FWD - 1 P/Side - 2 Reverse | Smaller logistical ship, can act as resupply base for grids fielding PMW missiles. Can fit a logistics Core |
 | Aircraft Carrier | 5500 | 200 | N/A | 6 FWD - 2 P/Side - 2 Reverse | Your base away from home, can act as resupply base for grids fielding PMW missiles. Can fit a logistics Core | | Aircraft Carrier | 5500 | 200 | N/A | 6 FWD - 2 P/Side - 2 Reverse | Your base away from home, can act as resupply base for grids fielding PMW missiles. Can fit a logistics Core |
 +
 +**Special Grids**
 +^ Ship Classification ^ Block Count ^ Weapon Points ^ PMW Missile ^ Propellers Allowed ^ Notes ^
 +| Heli Carrier | 6000 | 300 | N/A | 6 FWD - 2 P/Side - 2 Reverse | Special Capital Ship, limited to 1 per faction. Follows same rules as regular carrier but it can fit max 8 Helicarrier Thrusters to fly. It can fit the same amount of Air thrusters as water propellers  for horizontal movement.|
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  • ruless3/ships.1706444187.txt.gz
  • Last modified: 2024/01/28 12:16
  • by strider