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ruless3:general [2023/10/29 20:54] – [Basic rules] darkxerox | ruless3:general [2024/01/28 13:15] (current) – strider | ||
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====== Basic rules ====== | ====== Basic rules ====== | ||
- | -No hydromanning/ | + | -No hydromanning/ |
- | -Try to make you ships look like ships that could exist in the real world | + | -Try to make your ships look like ships that could exist in the real world |
-We are here to have fun, don’t be an ass. Losing stuff is part of the game. | -We are here to have fun, don’t be an ass. Losing stuff is part of the game. | ||
- | -No offline raiding, this isn’t fun for anybody and therefore pointless. Combat logging is bad practice, however if a fight where to last longer than 2hrs a request can be made to pause hostilities. | + | -No offline raiding, this means no attacking any type of grid in someone else's owned territory while they are not on the Nexus of the target in question, this does not apply to international waters. Combat logging is bad practice, however if a fight where to last longer than 2hrs a request can be made to pause hostilities. |
-Do not ram, ramming is just lame and there are plenty of guns available to get the job done. | -Do not ram, ramming is just lame and there are plenty of guns available to get the job done. | ||
-Any builds/ | -Any builds/ | ||
-As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere(bar transport rockets once space server goes live). | -As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere(bar transport rockets once space server goes live). | ||
-All ships are to be large grid only, all other vehicles/ | -All ships are to be large grid only, all other vehicles/ | ||
- | -Each structure requires a base core and core beacon, they must be placed above water & voxels | + | -Each structure requires a base core and core beacon, they must be placed above water & voxels |
====== Grid Cores ===== | ====== Grid Cores ===== | ||
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airvents is a max of 2 per large grid | airvents is a max of 2 per large grid | ||
+ | |||
+ | Navigation Computer blocks is a max of 2 per large grid | ||
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+ | |||
+ | ===== Jet Pack Usage ===== | ||
+ | |||
+ | Jet packs are only to be used in a logistical capacity around friendly grids, they are not to be used to travel from Resource zones or scout hostile grids. | ||
+ | |||
+ | Any jet pack usage to exploit game mechanics or use to gain an advantage in combat will result in a ban. | ||
+ | |||
+ | ===== Blueprints ===== | ||
+ | |||
+ | Blatantly using a blueprint without approval from the original author is a big no no. | ||
+ | |||
+ | Legal ways to obtain grids: | ||
+ | |||
+ | * Sale / Trade | ||
+ | * Salvage | ||
+ | * Steam Workshop | ||
+ | |||
+ | Copying a grid on one of the public creative servers is also not permitted, the servers exist for people to use to test or just build stuff on. Not for you to be lazy and copy somebody else their stuff. | ||
+ | |||
+ | If grids end up lost or misplaced due to game bugs / server issues we expect you to act like a gentleman(woman) and just report the grid to the faction it belongs to or an admin. | ||
+ | |||
+ | Exploiting game mechanics to obtain a blueprint is also not permitted. | ||
+ | |||
+ | If players are found to be exploiting game systems to gain access to other people' | ||
+ | |||
+ | **Punishment for breaking any of these rules will be down to admins discretion.** |