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guides:shipbuilding [2024/09/27 07:13] darkxeroxguides:shipbuilding [2024/10/06 16:36] (current) darkxerox
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 As we don't use hydrogen for ship power here anymore your power generation setup will be slightly different to vanilla based power generation. We use fuel blocks here for large grids, these can be produced from the Fuel Refinery that you can build at your base. These can produce fuel blocks from ice or oil, oil will produce a lot more and quicker per unit. ( oil will only spawn in certain locations ) As we don't use hydrogen for ship power here anymore your power generation setup will be slightly different to vanilla based power generation. We use fuel blocks here for large grids, these can be produced from the Fuel Refinery that you can build at your base. These can produce fuel blocks from ice or oil, oil will produce a lot more and quicker per unit. ( oil will only spawn in certain locations )
  
-Ships can fit a single collector and a emergency fuel converter as a method of creating some emergency fuel to make it to port.+Ships can fit an "Emergency Fuel Convertor" to produce small quantities of fuel blocks out at sea however this won't produce to fully power a ship and its weapon systems. 
 + 
 +^ Name                      ^ Input Fuel   ^ Max Fuel per min  ^ Power output(MW)  ^ Size (w-h-l) 
 +| Large Hydrogen Engine     | Fuel Blocks  | 0.6               | 10                | 1x1x2         | 
 +| Extended Hydrogen Engine  | Fuel Blocks  | 1.8               | 30                | 1x1x5         | 
 +| XL Hydrogen Engine        | Fuel Blocks  | 19.2              | 320               | 3x3x6         | 
 +| XXL Hydrogen Engine       | Fuel Blocks  | 96                | 1600              | 5x5x10        |
  
 There are special fuel tanks with increased capacity for fuel blocks that will help with storage on your ship. There are special fuel tanks with increased capacity for fuel blocks that will help with storage on your ship.
 +
 +There is also the option to power your vessel with nuclear power, however uranium will be scarce and generally better used in ammunition. 
 +
 +^ Name                   ^ Input Fuel  ^ Max Fuel per Min  ^ Power output(MW)  ^ Size   ^
 +| Small Vanilla Reactor  | Uranium     | 0.25              | 15                | 1x1x1  |
 +| Large Vanilla Reactor  | Uranium     | 5                 | 300               | 3x3x3  |
  
 ==== Steering & stabilization ==== ==== Steering & stabilization ====
  
 For maneuvering we have added special gyro's to reduce the amount you need and also auto stabilize your ship.  For maneuvering we have added special gyro's to reduce the amount you need and also auto stabilize your ship. 
 +Ships have a limitation of 2 gyros and 3 ship rudders.
 +
 +
 +=== Navigation Computers ===
 +
 +Navigation computers are advanced gyro blocks that help reduce the gyro spam and eliminate the need of a alignment script therefor helping server performance. These are generally placed internally. 
 +^ Name                                 ^ Amount of gyros  ^ Power usage  ^ Ruddermod support  ^
 +| Medium Advanced Navigation Computer  | 180              | 2.0 MW       | Yes                |
 +| Small Advanced Navigation Computer   | 90               | 1 MW         | Yes                |
 +| Medium Simple Navigation Computer    | 100              | 1 MW         | No                 |
 +| Small Simple Navigation Computer     | 50               | 0.5 MW       | No                 |
 +
 +=== Rudders ===
  
 +Rudders are external systems to help maneuver your ship, they are placed externally and are fairly low power and support rudder mod.
 +(plan is to add animations to them in the future)
 +^ Name                ^ Amount of gyros  ^ Power usage  ^ Ruddermod support  ^
 +| Ship Rudder type 1  | 10               | 0.1 MW       | Yes                |
 **page is still a work in progress** **page is still a work in progress**
  • guides/shipbuilding.1727421189.txt.gz
  • Last modified: 2024/09/27 07:13
  • by darkxerox