Show pageOld revisionsBacklinksBack to top This page is read only. You can view the source, but not change it. Ask your administrator if you think this is wrong. ====== Large Weapon Rules ====== Weapons are graded by the ship type that historically used them, in our case we've decided on the following types: - Escort - Cruiser - Capital ---- ==== Escort Weapons ==== ^ Ammo ^ Points per barrel ^ | 3" Shell | 2 | | 4" Shell | 3 | | 5" Shell | 4 | | 6" Shell | 5 | ---- ==== Cruiser Weapons ==== ^ Ammo ^ Points per barrel ^ | 8" Shell | 3 | | 10" Shell | 4 | ---- ==== Capital Weapons ==== ^ Ammo ^ Points per barrel ^ | 11" Shell | 2 | | 12" Shell | 3 | | 14" Shell | 4 | | 15" Shell | 4 | | 16" Shell | 5 | | 18" Shell | 6 | ---- ==== Defensive Weapons ==== Defensive weapons are weapons such as anti-air guns and depth charges. They can be used on all ship and structure types. ^ Ammo ^ Points per barrel ^ | Rifle Ammo | 2 | | Light AA Ammo | 3 | | Medium AA Ammo | 4 | ^ System ^ Points ^ | Depth Charges Thrower | 2 | | Hedgehog | 3 | | Medium AA Ammo | 4 | s6/large_weapon_rules.txt Last modified: 2025/01/26 16:22by kyrenic