Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
wip:kyrenic [2024/01/19 13:44] kyrenicwip:kyrenic [2024/01/19 15:27] (current) kyrenic
Line 4: Line 4:
  
 During the [[https://discord.com/channels/990319330652745768/1156897403434180669|faction creation process]], you need to specify which faction type your faction will be. During the [[https://discord.com/channels/990319330652745768/1156897403434180669|faction creation process]], you need to specify which faction type your faction will be.
- 
-The rules for the nation faction type are true for every faction type, unless a specific exception is made. 
  
 It is illegal to make new factions just to circumvent the structure and ship count limits, if you are found doing this the new faction will be deleted and a 1 week ban will be given to both the new faction and the original faction. It is illegal to make new factions just to circumvent the structure and ship count limits, if you are found doing this the new faction will be deleted and a 1 week ban will be given to both the new faction and the original faction.
Line 15: Line 13:
   - You must not have more structures or ships than the faction type you're switching to is allowed to have.   - You must not have more structures or ships than the faction type you're switching to is allowed to have.
 When you've met these requirements, post a notice in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]] announcing your switch. When this is done, you will switch faction types after 24 hours of the announcement being posted. When you've met these requirements, post a notice in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]] announcing your switch. When this is done, you will switch faction types after 24 hours of the announcement being posted.
 +
 +----
 +
 +===== General Rules =====
 +
 +These rules are true for every faction type, unless a specific exception is made.
 +
 +  - Factions need at least 5 members.
 +  - In order to attack PMC or pirate structures factions need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping the target faction.
  
 ---- ----
Line 26: Line 33:
 Nations are the most limited out of all the factions, and thus have the largest set of rules they have to abide by. Nations are the most limited out of all the factions, and thus have the largest set of rules they have to abide by.
  
-  - Nations need at least 5 members. +  - If at any point a nation drops below 5 members, they will be demoted to city state. An admin will inspect their currently existing structures and fleets and they will keep what they currently have, but can only build new structures and ships up to the limit of a city state.
-    - If at any point a nation drops below 5 members, they will be demoted to city state. An admin will inspect their currently existing structures and fleets and they will keep what they currently have, but can only build new structures and ships up to the limit of a city state.+
   - Nations need to declare war to attack other nations or city states.   - Nations need to declare war to attack other nations or city states.
-  - In order to attack PMC's or pirates nations need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping both the PMC or pirate faction and the target faction. 
  
 ==== Limits ==== ==== Limits ====
Line 88: Line 93:
  
   - PMC's can have less than 5 members.   - PMC's can have less than 5 members.
-  - PMC's can attack any ship, GCV, plane, or structure if they are hired. +  - PMC's can attack any structure if they are hired. 
-    - They need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping both the PMC faction and the target faction.+    - In order to attack structures, they need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping the target faction.
   - PMC's cannot claim land that is not connected to their main base, or directly adjacent in the case of islands.   - PMC's cannot claim land that is not connected to their main base, or directly adjacent in the case of islands.
 ==== Limits ==== ==== Limits ====
Line 117: Line 122:
  
   - Pirates can have less than 5 members.   - Pirates can have less than 5 members.
-  - Pirates can attack any ship, GCV or plane+  - Pirates can attack any structure
-    - In order to attack bases, they need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping both the pirate faction and the target faction.+    - In order to attack structures, they need to post a 24 hour notice to the discord in the [[https://discord.com/channels/990319330652745768/1160863735024459857|diplomacy channel]], this notice should ping the target faction.
   - Pirates cannot claim land that is not connected to their main base, or directly adjacent in the case of islands.   - Pirates cannot claim land that is not connected to their main base, or directly adjacent in the case of islands.
  
  • wip/kyrenic.1705671857.txt.gz
  • Last modified: 2024/01/19 13:44
  • by kyrenic