Differences
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Both sides previous revision Previous revision Next revision | Previous revision | ||
wip:kyrenic [2024/01/15 14:39] – kyrenic | wip:kyrenic [2024/01/19 15:27] (current) – kyrenic | ||
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During the [[https:// | During the [[https:// | ||
- | |||
- | The rules for the nation faction type are true for every faction type, unless a specific exception is made. | ||
It is illegal to make new factions just to circumvent the structure and ship count limits, if you are found doing this the new faction will be deleted and a 1 week ban will be given to both the new faction and the original faction. | It is illegal to make new factions just to circumvent the structure and ship count limits, if you are found doing this the new faction will be deleted and a 1 week ban will be given to both the new faction and the original faction. | ||
+ | |||
+ | Every faction type needs at least 2 members to be formed, solo play is not allowed. | ||
+ | |||
+ | In order to switch faction type you must fulfill the following requirements: | ||
+ | - You must not be at war. | ||
+ | - You must not have more structures or ships than the faction type you're switching to is allowed to have. | ||
+ | When you've met these requirements, | ||
+ | |||
+ | ---- | ||
+ | |||
+ | ===== General Rules ===== | ||
+ | |||
+ | These rules are true for every faction type, unless a specific exception is made. | ||
+ | |||
+ | - Factions need at least 5 members. | ||
+ | - In order to attack PMC or pirate structures factions need to post a 24 hour notice to the discord in the [[https:// | ||
+ | |||
+ | ---- | ||
===== Nations ===== | ===== Nations ===== | ||
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Nations are the most limited out of all the factions, and thus have the largest set of rules they have to abide by. | Nations are the most limited out of all the factions, and thus have the largest set of rules they have to abide by. | ||
- | | + | - If at any point a nation drops below 5 members, they will be demoted to city state. An admin will inspect their currently existing |
- | | + | - Nations need to declare war to attack other nations |
- | - Nations need to declare war to attack other nations, city states | + | |
- | - A war declaration on PMC's does not need a casus belli. | + | |
==== Limits ==== | ==== Limits ==== | ||
- | ^ Structure type ^ Limit ^ | + | ^ Structure type ^ Limit ^ |
- | |Main base|1x| | + | |Main base| 1x | |
- | |Fort|4x| | + | |Fort| |
- | |Outpost|6x| | + | |Outpost| |
- | ^ Ship type ^ Limit ^ | + | ^ Ship type ^ Limit ^ |
- | |Aircraft carrier|1x| | + | |Aircraft carrier| |
- | |Battleship|2x| | + | |Battleship| |
- | |Cruiser|3x| | + | |Cruiser| |
- | |Destroyer|4x| | + | |Destroyer| |
- | |Frigate|4x| | + | |Frigate| |
- | |Corvette|8x| | + | |Corvette| |
- | |Submarine|3x| | + | |Submarine| |
- | |Logistics ship|1x| | + | |Logistics ship| 1x | |
+ | |||
+ | ---- | ||
===== City States===== | ===== City States===== | ||
Line 48: | Line 64: | ||
- City states can have less than 5 members. | - City states can have less than 5 members. | ||
- | | + | - City states cannot |
- | | + | |
- | - In order for a city state to fight nations, they need to ally themselves with another nation which can declare a war for them. | + | |
==== Limits ==== | ==== Limits ==== | ||
- | ^ Structure type ^ Limit ^ | + | ^ Structure type ^ Limit ^ |
- | |Main base|1x| | + | |Main base| 1x | |
- | |Fort|2x| | + | |Fort| |
- | |Outpost|2x| | + | |Outpost| |
- | ^ Ship type ^ Limit ^ | + | ^ Ship type ^ Limit ^ |
- | |Aircraft carrier|0x| | + | |Aircraft carrier| |
- | |Battleship|1x| | + | |Battleship| |
- | |Cruiser|2x| | + | |Cruiser| |
- | |Destroyer|2x| | + | |Destroyer| |
- | |Frigate|4x| | + | |Frigate| |
- | |Corvette|4x| | + | |Corvette| |
- | |Submarine|2x| | + | |Submarine| |
- | |Logistics ship|1x| | + | |Logistics ship| 1x | |
+ | |||
+ | ---- | ||
===== PMC's ===== | ===== PMC's ===== | ||
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- PMC's can have less than 5 members. | - PMC's can have less than 5 members. | ||
- | - PMC's can attack any ship, GCV, plane, or structure if they are hired. | + | - PMC's can attack any structure if they are hired. |
- | - They need to post a 24 hour notice to the discord in the [[https:// | + | - In order to attack structures, they need to post a 24 hour notice to the discord in the [[https:// |
- | - The minimum price for a contract | + | - PMC's cannot claim land that is not connected to their main base, or directly adjacent in the case of islands. |
==== Limits ==== | ==== Limits ==== | ||
- | ^ Structure type ^ Limit ^ | + | ^ Structure type ^ Limit ^ |
- | |Main base|1x| | + | |Main base| 1x | |
- | |Fort|0x| | + | |Fort| |
- | |Outpost|1x| | + | |Outpost| |
+ | |||
+ | ^ Ship type ^ Limit ^ | ||
+ | |Aircraft carrier| | ||
+ | |Battleship| | ||
+ | |Cruiser| | ||
+ | |Destroyer| | ||
+ | |Frigate| | ||
+ | |Corvette| | ||
+ | |Submarine| | ||
+ | |Logistics ship| | ||
- | ^ Ship type ^ Limit ^ | + | ---- |
- | |Aircraft carrier|1x| | + | |
- | |Battleship|2x| | + | |
- | |Cruiser|2x| | + | |
- | |Destroyer|4x| | + | |
- | |Frigate|4x| | + | |
- | |Corvette|8x| | + | |
- | |Submarine|4x| | + | |
- | |Logistics ship|1x| | + | |
===== Pirates ===== | ===== Pirates ===== | ||
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- Pirates can have less than 5 members. | - Pirates can have less than 5 members. | ||
- | - Pirates can attack any ship, GCV or plane. | + | - Pirates can attack any structure. |
- | - In order to attack | + | - In order to attack |
+ | - Pirates cannot claim land that is not connected to their main base, or directly adjacent in the case of islands. | ||
==== Limits ==== | ==== Limits ==== | ||
- | ^ Structure type ^ Limit ^ | + | ^ Structure type ^ Limit ^ |
- | |Main base|1x| | + | |Main base| 1x | |
- | |Fort|0x| | + | |Fort| |
- | |Outpost|0x| | + | |Outpost| |
- | ^ Ship type ^ Limit ^ | + | ^ Ship type ^ Limit ^ |
- | |Aircraft carrier|0x| | + | |Aircraft carrier| |
- | |Battleship|1x| | + | |Battleship| |
- | |Cruiser|2x| | + | |Cruiser| |
- | |Destroyer|2x| | + | |Destroyer| |
- | |Frigate|4x| | + | |Frigate| |
- | |Corvette|4x| | + | |Corvette| |
- | |Submarine|2x| | + | |Submarine| |
- | |Logistics ship|1x| | + | |Logistics ship| 1x | |