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s6:war_rules [2025/01/26 02:19] – [War Rules] kyrenic | s6:war_rules [2025/01/29 03:01] (current) – kyrenic | ||
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====== War Rules ====== | ====== War Rules ====== | ||
Wars can be declared by any faction upon any other faction. Both sides can call in any allies they wish to call in, so do your research if you don't want to be overwhelmed. | Wars can be declared by any faction upon any other faction. Both sides can call in any allies they wish to call in, so do your research if you don't want to be overwhelmed. | ||
- | |||
- | Big set piece battles and sieges are | ||
Wars are bound by the following rules: | Wars are bound by the following rules: | ||
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* If a war is deemed toxic, it can be stopped by staff. | * If a war is deemed toxic, it can be stopped by staff. | ||
* During a war, factions cannot accept new members. | * During a war, factions cannot accept new members. | ||
+ | * After a war has been completed, a cooldown of 7 days is enforced upon the declaring faction. | ||
==== Siege Rules ==== | ==== Siege Rules ==== | ||
A siege is an attack on any structure, they are bound by the following rules: | A siege is an attack on any structure, they are bound by the following rules: | ||
- | * Sieges can be declared from the moment the war is declared. | ||
* Sieges have to be declared in discord, pinging the faction role of the defender. | * Sieges have to be declared in discord, pinging the faction role of the defender. | ||
- | * The time of the siege has to be agreed upon by both sides, but has to be within two days of the declaration. | + | |
+ | | ||
* Sieges last 2 hours, after that time is up the attacker has to retreat. | * Sieges last 2 hours, after that time is up the attacker has to retreat. | ||
* A siege is over when either the structure core is destroyed or the time runs out. | * A siege is over when either the structure core is destroyed or the time runs out. | ||
* Sieges can only be declared once every 24 hours. | * Sieges can only be declared once every 24 hours. |