Differences
This shows you the differences between two versions of the page.
| Both sides previous revision Previous revision Next revision | Previous revision | ||
| ruless7:factions [2026/03/28 20:21] – [Table] darkxerox | ruless7:factions [2026/03/31 18:48] (current) – darkxerox | ||
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| In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared. | In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared. | ||
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| - | **Exploiting factions to increase fleet cap will result your whole faction and its members getting banned from the server.** | ||
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| - | === Ship and Structure limits === | ||
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| - | ^ Structure Type ^ Amount | ||
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| - | | Main Base | 1 | ||
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| - | | Fort | 3 | ||
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| - | | Outpost | ||
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| - | | Resource | ||
| - | ^ Total Structures | ||
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| - | **This is across all nodes** | ||
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| - | ==== Fleet Points ==== | ||
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| - | Each faction gets a total of 200 fleet points | ||
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| - | ^ Ship Class ^ Fleet points | ||
| - | | Corvette | ||
| - | | Frigate | ||
| - | | Destroyer | ||
| - | | Cruiser | ||
| - | | Battle Cruiser | ||
| - | | Battleship | ||
| - | | Carrier | ||
| - | | Submarine | ||
| - | | Logistics Ship | 5 | ||