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ruless7:factions [2026/03/08 10:39] – created darkxeroxruless7:factions [2026/03/31 18:48] (current) darkxerox
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 In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared. In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared.
  
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-**Exploiting factions to increase fleet cap will result your whole faction and its members getting banned from the server.** 
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-=== Ship and Structure limits === 
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-^ Structure Type    ^ Amount  |   ^ Ship Class Name   ^ Amount  ^ 
-|                             | Corvette          | TBA       | 
-|                             | Frigate           | TBA       | 
-| Main Base         | TBA                                   | 
-|                             | Destroyer         | TBA       | 
-|                             | Cruiser           | TBA       | 
-| Fort              | TBA                                   | 
-|                             | Submarine         | TBA       | 
-|                             | Logistics Ship    | TBA       | 
-| Outpost           | TBA      |                             | 
-|                             | Battleship        | TBA       | 
-|                             | Aircraft Carrier  | TBA       | 
-| Resource          | TBA      |                             | 
-^ Total Structures  ^ TBA      |   ^ Max FleetSize     ^ TBA      ^ 
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-**This is across all nodes** 
  
  • ruless7/factions.1772966359.txt.gz
  • Last modified: 2026/03/08 10:39
  • by darkxerox