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ruless7:factions [2026/03/08 10:39] – created darkxeroxruless7:factions [2026/03/31 18:48] (current) – darkxerox
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 In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared. In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared.
  
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-**Exploiting factions to increase fleet cap will result your whole faction and its members getting banned from the server.** 
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-=== Ship and Structure limits === 
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-^ Structure Type    ^ Amount  |   ^ Ship Class Name   ^ Amount  ^ 
-|                   |         |   | Corvette          | TBA       | 
-|                   |         |   | Frigate           | TBA       | 
-| Main Base         | TBA       |   |                   |         | 
-|                   |         |   | Destroyer         | TBA       | 
-|                   |         |   | Cruiser           | TBA       | 
-| Fort              | TBA       |   |                   |         | 
-|                   |         |   | Submarine         | TBA       | 
-|                   |         |   | Logistics Ship    | TBA       | 
-| Outpost           | TBA      |   |                   |         | 
-|                   |         |   | Battleship        | TBA       | 
-|                   |         |   | Aircraft Carrier  | TBA       | 
-| Resource          | TBA      |   |                   |         | 
-^ Total Structures  ^ TBA      |   ^ Max FleetSize     ^ TBA      ^ 
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-**This is across all nodes** 
  
  • ruless7/factions.1772966359.txt.gz
  • Last modified: 2026/03/08 10:39
  • by darkxerox