Differences
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ruless6:planes [2025/05/23 13:38] – [Table] darkxerox | ruless6:planes [2025/05/27 22:38] (current) – darkxerox | ||
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* Thrust must always point in the same direction ( helicopters can have a tail rotor for stability ) | * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability ) | ||
+ | * VTOL's can either be fighters or strike fighters, thrust must be pointing all in one direction | ||
* Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok ) | * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok ) | ||
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This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. | This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. | ||
+ | Cannot field Medium A2G Ordinance Hardpoints | ||
Can fit: | Can fit: | ||
* Light Ordinance Hardpoint | * Light Ordinance Hardpoint | ||
- | * Medium Ordinance Hardpoint | + | * Medium |
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This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. | This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. | ||
+ | Cannot field Medium A2A Ordinance Hardpoints | ||
Can fit: | Can fit: | ||
* Light Ordinance Hardpoint | * Light Ordinance Hardpoint | ||
- | * Medium Ordinance Hardpoint | + | * Medium |
* Heavy Ordinance Hardpoint | * Heavy Ordinance Hardpoint | ||