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ruless6:planes [2025/05/23 13:38] – [Table] darkxeroxruless6:planes [2025/05/27 22:38] (current) darkxerox
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   * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )   * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )
 +  * VTOL's can either be fighters or strike fighters, thrust must be pointing all in one direction
   * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )   * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )
  
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 This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that.
 +Cannot field Medium A2G Ordinance Hardpoints
  
 Can fit: Can fit:
  
   * Light Ordinance Hardpoint   * Light Ordinance Hardpoint
-  * Medium Ordinance Hardpoint+  * Medium A2A Ordinance Hardpoint
  
    
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 This class is a more multi-role based aircraft, being able to field A2G and A2A missiles.  This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. 
 +Cannot field Medium A2A Ordinance Hardpoints
  
 Can fit: Can fit:
  
   *  Light Ordinance Hardpoint   *  Light Ordinance Hardpoint
-  *  Medium Ordinance Hardpoint+  *  Medium A2G Ordinance Hardpoint
   *  Heavy Ordinance Hardpoint   *  Heavy Ordinance Hardpoint
  
  • ruless6/planes.1748007484.txt.gz
  • Last modified: 2025/05/23 13:38
  • by darkxerox