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ruless6:planes [2025/05/12 15:56] – [Table] darkxeroxruless6:planes [2025/05/27 22:38] (current) darkxerox
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   * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )   * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability )
 +  * VTOL's can either be fighters or strike fighters, thrust must be pointing all in one direction
   * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )   * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok )
  
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   * [[:ruless6:apropulsion|Aircraft Propulsion systems]]   * [[:ruless6:apropulsion|Aircraft Propulsion systems]]
  
-Aircraft are to be using the new ( in development ) Universal missile mounts, these support every missile and bomb on this server. This should allow for better flexibility and easier setting up aircraft.  
  
-^ Class Name                  ^ Min Weight  (T)  ^ Max Weight  (T)  ^ Max Thrust  (T)  ^ Hardpoints  ^ Gun Systems  ^ Counter Measures +^ Class Name                  ^ Min Weight  (T)  ^ Max Weight  (T)  ^ Max Thrust  (T)  ^ L Hardpoints  ^ M Hardpoints  ^ H Hardpoints  ^ HY Hardpoints  ^ Gun Systems  ^ Counter Measures 
-| Fighter                     | 10               | 20               | 30               TBA         TBA          TBA               +| Fighter                     | 10               | 20               | 30               4             4             N/a           | N/A            | 2            | 2                 
-| Strike Fighter              | 20               | 32.5             | 60               TBA         TBA          TBA               +| Strike Fighter              | 20               | 32.5             | 60               4             6             2             | N/A            | 2            | 2                 
-| Bomber                      | 32.5             | N/A              | 80               TBA         | N/A          | 4                 | +| Bomber                      | 32.5             | N/A              | 80               N/A           | N/A           | 6             | 15             | N/A          | 4                 | 
-| Strategic Bomber            | 45               | N/A              | 100              | TBA         | N/A          | 6                 | +| Strategic Bomber            | 45               | N/A              | 100              | N/A           | N/A           | 10            | 30             | N/A          | 6                 | 
-| Logistics / Radar Aircraft  | 32.5             | N/A              | 80               TBA         | N/A          | 6                 | +| Logistics / Radar Aircraft  | 32.5             | N/A              | 80               N/A           | N/A           | N/A           | N/A            | N/A          | 6                 | 
-| Helicopter                  | N/A              | N/A              | 20               | TBA         | TBA          | TBA               |+| Helicopter                  | N/A              | N/A              | 20               | TBA           | TBA           | N/A           | N/A            | TBA          | 2                 |
  
 **Weight is based on dry weights otherwise known as weight before adding fuel and ammo** **Weight is based on dry weights otherwise known as weight before adding fuel and ammo**
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 This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that.
 +Cannot field Medium A2G Ordinance Hardpoints
  
 Can fit: Can fit:
  
   * Light Ordinance Hardpoint   * Light Ordinance Hardpoint
-  * Medium Ordinance Hardpoint+  * Medium A2A Ordinance Hardpoint
  
    
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 This class is a more multi-role based aircraft, being able to field A2G and A2A missiles.  This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. 
 +Cannot field Medium A2A Ordinance Hardpoints
  
 Can fit: Can fit:
  
   *  Light Ordinance Hardpoint   *  Light Ordinance Hardpoint
-  *  Medium Ordinance Hardpoint+  *  Medium A2G Ordinance Hardpoint
   *  Heavy Ordinance Hardpoint   *  Heavy Ordinance Hardpoint
  
  • ruless6/planes.1747065364.txt.gz
  • Last modified: 2025/05/12 15:56
  • by darkxerox