Differences
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ruless6:planes [2025/05/12 12:48] – darkxerox | ruless6:planes [2025/05/27 22:38] (current) – darkxerox | ||
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* Thrust must always point in the same direction ( helicopters can have a tail rotor for stability ) | * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability ) | ||
+ | * VTOL's can either be fighters or strike fighters, thrust must be pointing all in one direction | ||
* Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok ) | * Only use propulsion from designated aircraft mods, vanilla thrusters are not allowed ( vanilla duct fans are ok ) | ||
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* [[: | * [[: | ||
- | Aircraft are to be using the new ( in development ) Universal missile mounts, these support every missile and bomb on this server. This should allow for better flexibility and easier setting up aircraft. | ||
- | ^ Class Name ^ Min Weight | + | ^ Class Name ^ Min Weight |
- | | Fighter | + | | Fighter |
- | | Strike Fighter | + | | Strike Fighter |
- | | Bomber | + | | Bomber |
- | | Strategic Bomber | + | | Strategic Bomber |
- | | Logistics / Radar Aircraft | + | | Logistics / Radar Aircraft |
- | | Helicopter | + | | Helicopter |
**Weight is based on dry weights otherwise known as weight before adding fuel and ammo** | **Weight is based on dry weights otherwise known as weight before adding fuel and ammo** | ||
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This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. | This class is specialised in air dominance, its a light and quick airframe to insure control over the skies. Its weapon systems are designed to do exactly that. | ||
+ | Cannot field Medium A2G Ordinance Hardpoints | ||
+ | |||
+ | Can fit: | ||
+ | |||
+ | * Light Ordinance Hardpoint | ||
+ | * Medium A2A Ordinance Hardpoint | ||
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This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. | This class is a more multi-role based aircraft, being able to field A2G and A2A missiles. | ||
+ | Cannot field Medium A2A Ordinance Hardpoints | ||
+ | Can fit: | ||
+ | |||
+ | * Light Ordinance Hardpoint | ||
+ | * Medium A2G Ordinance Hardpoint | ||
+ | * Heavy Ordinance Hardpoint | ||
{{ : | {{ : | ||
This Bomber class will be your main air to ground class, being fully specialised to take out surface targets. This class cannot fit any A2A missile systems. | This Bomber class will be your main air to ground class, being fully specialised to take out surface targets. This class cannot fit any A2A missile systems. | ||
+ | |||
+ | Can fit: | ||
+ | * Medium Ordinance Hardpoint | ||
+ | * Heavy Ordinance Hardpoint | ||
+ | * High Yield Ordinance Hardpoint | ||
{{ : | {{ : | ||
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**A faction can have only one of these active at all times.** | **A faction can have only one of these active at all times.** | ||
+ | Can fit: | ||
+ | * Medium Ordinance Hardpoint | ||
+ | * Heavy Ordinance Hardpoint | ||
+ | * High Yield Ordinance Hardpoint | ||
{{ : | {{ : | ||
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**Has to use the helicopter blades / and or duct fans** | **Has to use the helicopter blades / and or duct fans** | ||
+ | |||
+ | Can fit: | ||
+ | |||
+ | * Light Ordinance Hardpoint | ||
+ | * Medium Ordinance Hardpoint | ||