Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| ruless5:planes [2024/08/16 09:51] – [Table] darkxerox | ruless5:planes [2024/11/21 20:01] (current) – [Aircraft] sirtail | ||
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| * As this is WW2 era based, no vtol aircraft are allowed. | * As this is WW2 era based, no vtol aircraft are allowed. | ||
| * Only use propulsion from designated aircraft mods, jet engines are not allowed. | * Only use propulsion from designated aircraft mods, jet engines are not allowed. | ||
| + | * Bombers cannot land on carriers to be resupplied. They must go to a friendly/ | ||
| + | * Bombers cannot be parked on carriers and transported. They must be flown. | ||
| + | * Bombers cannot have fixed weaponary only ball turrets. If you wish to build a dive bomber this will come into the Strike Fighter class. | ||
| + | * Max thrust cannot exceed the aircrafts dry weight. | ||
| **Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.** | **Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.** | ||
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| ^ Class Name ^ Min Weight | ^ Class Name ^ Min Weight | ||
| - | | Fighter | + | | Fighter |
| - | | Fighter | + | | Strike |
| - | | Bomber | + | | Bomber |
| - | | Logistics / Recon | N/A | N/A | | N/A | N/A | N/A | | + | | Logistics / Recon | N/A | N/A | N/A |
| **Weight is based on dry weights otherwise known as weight before adding fuel and ammo** | **Weight is based on dry weights otherwise known as weight before adding fuel and ammo** | ||
| + | **CIVILIAN [LOGI] AIRCRAFT ARE EXEMPT FROM THE DRY WEIGHT RULE** | ||
| ===== Fighter ===== | ===== Fighter ===== | ||
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| Fighters are the main A2A class, its main role is to dominate the skies and protect its bombers. | Fighters are the main A2A class, its main role is to dominate the skies and protect its bombers. | ||
| - | ===== Fighter | + | ===== Strike |
| - | Fighter Bombers | + | Strike fighters |
| ===== Bomber ===== | ===== Bomber ===== | ||