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ruless5:factions [2024/09/26 12:51] – created sirtailruless5:factions [2024/11/06 16:36] (current) darkxerox
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-===== Faction Rules ===== +====== Factions ======
  
-Factions are a group of people all with the same goals and objectives that they want to achieve together. +A faction is a group of players working together towards a common goal.
  
-All Factions have the following restictions:  
  
-  * For every player online you can have 1 ship active. When that player logs off a ship must be sent into a hangar.  +- only have grids out in the world that are actively being used along with some utility planes, ground vehicles 
-  * Alternatively you may wish to have 2 small grids active rather than a ship.  + 
-  * All factions can have 2 "QRF" aircraft that remain out at all times and do not contribute to the grid per player restrictions.  +In peace time factions do not need to have their fleets on displayfor performance keep things hangared if not in use
-For example: Faction X has 2 people online they can have 2 QRF fighters2 ships active at any given time. If one logs off leaving 1 person online they can have 2 QRF fighters active and 1 ship. When that individual logs off the ship must be hangared as your structures will have offline safe zone protection active.  +In wartime try to keep the amount of ships to a minimum, having defences ready in the area of combat is fine but other bases keep stuff hangared. 
-//staff reserve the right to hangar/remove grids that shouldn't be out due to these restrictionsThese measures were put in place to help promote a good sim speedThese restrictions are in affect at all times.//+ 
 + 
 + 
 +**Exploiting factions to increase fleet cap will result your whole faction and its members getting banned from the server.** 
 + 
 +=== Ship and Structure limits ===
  
 ^ Structure Type    ^ Amount  |   ^ Ship Class Name   ^ Amount  ^ ^ Structure Type    ^ Amount  |   ^ Ship Class Name   ^ Amount  ^
Line 15: Line 19:
 |                             | Frigate           | 3       | |                             | Frigate           | 3       |
 | Main Base         | 1                                   | | Main Base         | 1                                   |
-|                             | Destroyer               |+|                             | Destroyer               |
 |                             | Cruiser           | 2       | |                             | Cruiser           | 2       |
-| Fort              |       |                             |+| Fort              |       |                             |
 |                             | Submarine         | 2       | |                             | Submarine         | 2       |
 |                             | Logistics Ship    | 2       | |                             | Logistics Ship    | 2       |
-| Outpost                 |                             |+| Outpost                 |                             |
 |                             | Battleship        | 1       | |                             | Battleship        | 1       |
 |                             | Aircraft Carrier  | 1       | |                             | Aircraft Carrier  | 1       |
-^ Total Structures       |   ^ Max FleetSize     17      ^+^ Total Structures 10       |   ^ Max FleetSize     18      ^ 
 + 
 +**This is across all nodes**
  
-Hangars may exceed max fleet size. 
  • ruless5/factions.1727355098.txt.gz
  • Last modified: 2024/09/26 12:51
  • by sirtail