Differences
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| Both sides previous revision Previous revision Next revision | Previous revision | ||
| ruless4s:sweapons [2024/10/12 22:00] – darkxerox | ruless4s:sweapons [2024/10/24 13:56] (current) – darkxerox | ||
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| Line 4: | Line 4: | ||
| === Offensive === | === Offensive === | ||
| - | - Energy Weapons | ||
| - Missile Weapons | - Missile Weapons | ||
| - Ballistic Weapons | - Ballistic Weapons | ||
| Line 39: | Line 38: | ||
| | TT | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | | | TT | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | | ||
| - | === Energy Weapons | + | === Railguns |
| - | Energy Weapons are simple to setup however require large amounts of power in order to function. | + | High power long range killshot weapons, Require expensive specialized parts |
| - | Once their capacitors are drained they can require a long time to recharge. | + | |
| - | Medium range & Balanced | + | Long Range & High Damage |
| - | ^ MOD | Nation | + | ^ MOD |
| - | | TT | TBA | TBA | TBA | N/A | TBA | TBA | + | | TTSN | NATSO |
| + | | TTSN | SKFED | RAILGUN SYSTEM TBA | ||
| === Fixed gun systems === | === Fixed gun systems === | ||
| Line 55: | Line 54: | ||
| ^ MOD | Nation | ^ MOD | Nation | ||
| - | | TT | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | | + | | TTSN | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | |
| === Missile Weapons === | === Missile Weapons === | ||
| Line 63: | Line 62: | ||
| Long range weapon systems. | Long range weapon systems. | ||
| - | ^ MOD | + | ^ MOD ^ Nation |
| - | | TT | TBA | + | | TTSN | NATSO | TBA VLS | 4000 | TBA | TBA | TBA | TBA | TBA | TBA |
| + | | TTSN | SKFED | TBA SLANTED LAUNCHER | ||
| + | | TTSN | CIV | TBA LAUNCHERS | ||
| ===== Defensive systems ===== | ===== Defensive systems ===== | ||
| Line 70: | Line 71: | ||
| === PDC === | === PDC === | ||
| - | Point defense systems are designed to destroy any incoming missile, | + | Point defense systems are designed to destroy any incoming missile, |
| - | ^ MOD | Nation | + | ^ MOD | Nation |
| - | | TT | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | | + | | TTSN | NATSO | Phalanx |
| + | | TTSN | SKFED | AK-630 Duet | TBA | N/A | TBA | TBA | TBA | TBA | | ||
| + | | TTSN | Civilian | ||
| + | |||
| + | === Missile Interceptor Systems === | ||
| + | |||
| + | Specialised systems with extended range to intercept missiles, Cost a fair bit more than PDC but have about double the range to take out missiles long before they come into pdc range. **Cannot shoot at anything but missiles**. | ||
| + | |||
| + | ^ MOD | Nation | ||
| + | | TTSN | ||
| + | | TTSN | NATSO | HEL | | | | ||
| + | | TTSN | SKFED | Space Kashtan | ||
| === Electronic Decoy / Flares === | === Electronic Decoy / Flares === | ||
| Line 80: | Line 92: | ||
| ^ MOD | Nation | ^ MOD | Nation | ||
| - | | TT | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | | + | | TTSN | TBA | TBA | TBA | N/A | TBA | TBA | TBA | TBA | |