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rulesgen:territory [2024/06/16 21:27] sirtailrulesgen:territory [2024/07/15 12:02] (current) – [Declaring War:] sirtail
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 ====== Declaring War: ====== ====== Declaring War: ======
  
-  Factions who wish to declare war on another faction must declare their intentions in diplomacy 48hrs prior to initiating a siege.+WAR IS THE METHOD BY WHICH NATIONS FIGHT OVER TERRITORY. TO MAINTAIN GOOD GAMEPLAY ANY FACTION WISHING TO ENGAGE WAR MUST FOLLOW THESE RULES. 
 +  FACTIONS WHO WISH TO DECLARE WAR ON ANOTHER FACTION MUST DECLARE THEIR INTENTIONS IN DIPLOMACY 48HRS PRIOR TO INITIATING A SIEGE. 
 +  * AN ADMIN MUST APPROVE THE WAR. ADMINS RESERVE THE RIGHT TO DECLINE A WAR IF IT IS WARRANTED. 
 +  * WAR DECLARATIONS MUST BE FOR A REASON. USE YOUR IMAGINATION TO MAKE IT A FIGHT WORTH FIGHTING. 
 +  * ATTACKERS MUST DEFINE A TARGET FOR THE WAR AND THE CLOSEST ATTACKER STRUCTURE WILL BE THEIR FOB. 
 +  * AFTER A WAR IS COMPLETED THE DECLARING FACTION IS ON A COOLDOWN OF 7 DAYS BEFORE THEY CAN DECLARE ANOTHER WAR.
  
-  * An Admin must approve the war. Admins reserve the right to decline a war if it is warranted. 
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-  * War declarations must be for a reason. Use your imagination to make it a fight worth fighting. 
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-  * Attackers must define a target for the war and the closest Attacker structure will be their FOB. 
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-  * After a War is completed there is a cooldown of 7 days before another war can be started. 
  
  
  • rulesgen/territory.1718573241.txt.gz
  • Last modified: 2024/06/16 21:27
  • by sirtail