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rules:territory [2023/04/19 22:37] – [Territory] darkxeroxrules:territory [2023/11/12 21:09] (current) – external edit 127.0.0.1
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 ====== War ====== ====== War ======
  
-If you want to claim already claimed land or attack a factions structures you to declare war on them firstthis is done by declaring war on said faction/player in the diplomacy channelOnce this is done and an admin has given it green light the war will start 24 hours after the timestamp of the admin’s approval message(The reason behind admin approvals is to make sure the other faction is able to fighti.eactually active and playing)+  - A war will last max 1 weekunless both parties agree to extend the war period. 
 +  - A war must have an actual purposeFor example: Territory conquestClash of interests.
  
-When a war has been approvedrecruitment is blocked for every faction involved until the war has finished+For a war to be declared the attacker must define the territory they wish to attackonce the war goes live the only structures they can attack are those within this territory.  
-In order for a faction to gain support they can request aid from other factions, Factions that declare aid can join the fight without an additional timer until 12 hours before the start of the war, After this period any new factions joining the war will have to wait the 24 hour timer.  + 
-Factions can only aid the aggressor in the war if the opposing side has enough people to support this or the skill gap is just to greatThis is to keep things somewhat balanced+The territory closest to the territory they wish to attack will be their staging base and the defenders can only attack this territory.  
-To end the war one side surrenders and agrees to the terms set by the victor+ 
 +The largest structure in each territory will be defined as a staging base.(defined by base core) 
 + 
 +A war will start 48 hours after the declaration has been made in the #diplomacy channel. 
 +Other factions can aid the factions @ war provided some balance is keptthey will have to declare this in the #diplomacy channel.  
 + 
 +(48 hours or earlier if both sides want to start a little faster ) 
 + 
 +If another faction declares they want to aid one of the factions @ war after the 48 pre war period they will have to wait 24 hours before they can fully participate in the war
 + 
 +As factions that have declared aid are supporting one of the sides they cannot attack if nobody of the faction they are supporting are online. 
 + 
 +=== Victory Conditions === 
 + 
 +  * One side surrenders. 
 +  * Staging Base in one of the territories have been destroyed ( both basecore/corebeacon dead = structure dead ) and a structure with both a basecore and beacon has been placed to claim said territory 
 +  * Attacking side failed to capture the territory 
 + 
 +If the war isn’t going anywhere or the situation has become too toxic, moderators can decide to end the war 
 + 
 +If one side decides to avoid fighting by not logging in for more than a day the war can be ended at a moderator's discretion. Of-course possible external factors and such will be taken into account
 + 
 + 
 +=== Cooldowns === 
 +If the attacking party has won the war they will be on a 4 day cool down period before they can declare another war. 
 + 
 +The Defending faction, if lost, can declare a new war straight away. 
 + 
 +=== Recruitment === 
 + 
 +Factions can recruit after a war declaration is made but both factions involved must agree to it. 
 + 
 +=== Factions not at war === 
 + 
 +Factions that have not declared themselves to be aiding one of the sides in the war cannot interfere, if found active within any of the territories relevant to the war moderator action will be taken. 
 + 
 +== note: == 
 +  
 +Cheating, Abusing or any other form of bad behaviour during wars that staff see as inappropriate will immediately be ended and the offending faction to this rule will lose the war and be given a 2 week cool down or be removed from playing on Dygamic depending on severity.
  
 ====== Pirate Factions ====== ====== Pirate Factions ======
  • rules/territory.1681943869.txt.gz
  • Last modified: 2023/11/12 21:07
  • (external edit)