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rules:general [2023/01/03 22:07] – [Basic rules] darkxeroxrules:general [2023/11/12 21:09] (current) – external edit 127.0.0.1
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   -Any builds/scripts that severely cause performance issues for the server will be removed (an admin will notify you and give you the chance to modify. If this isn’t solved in time the grid will be removed.)   -Any builds/scripts that severely cause performance issues for the server will be removed (an admin will notify you and give you the chance to modify. If this isn’t solved in time the grid will be removed.)
   -As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere.   -As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere.
-  -All combat ships are to be large grid only, all other combat vehicles/planes will be small grid only.+  -All ships are to be large grid only, all other vehicles/planes will be small grid only. 
 +  -Each structure requires a base core and core beacon, they must be placed above water & voxels
  
 ====== Resources ====== ====== Resources ======
 For resources we use Base core blocks, these will provide basic ores and also define the base type.  For resources we use Base core blocks, these will provide basic ores and also define the base type. 
-Main base core will give the largest amount and also provide some plat and uranium +  *Main base core will give the largest amount of ores. 
-Fort Core will give a good chunk of ores but not plat and uranium +  *Fort Core will give a good chunk of ores. 
-Outpost core is meant for small forward operating bases, these will give a small amount of components for asset repairs.+  *Outpost core is meant for small forward operating bases, these will give a small amount of components for asset repairs. 
 + 
 + 
 +Platinum and Uranium are only available on resource zones, and trade. (and future npc cargo ships)
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  • Last modified: 2023/11/12 21:07
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