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rules:general [2023/01/03 22:04] – [Basic rules] darkxerox | rules:general [2023/11/12 21:09] (current) – external edit 127.0.0.1 | ||
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====== Basic rules ====== | ====== Basic rules ====== | ||
- | - 1. No hydromanning/ | + | -No hydromanning/ |
- | - 2. Try to make you ships look like ships that could exist in the real world | + | -Try to make you ships look like ships that could exist in the real world |
- | - 3. We are here to have fun, don’t be an ass. Losing stuff is part of the game. | + | -We are here to have fun, don’t be an ass. Losing stuff is part of the game. |
- | - 4. No offline raiding, this isn’t fun for anybody and therefore pointless. Combat logging is bad practice, however if a fight where to last longer than 2hrs a request can be made to pause hostilities. Again, we are here to have fun, and there is still such a thing as RL | + | -No offline raiding, this isn’t fun for anybody and therefore pointless. Combat logging is bad practice, however if a fight where to last longer than 2hrs a request can be made to pause hostilities. Again, we are here to have fun, and there is still such a thing as RL |
- | - 5. Do not ram, ramming is just lame and there are plenty of guns available to get the job done. | + | -Do not ram, ramming is just lame and there are plenty of guns available to get the job done. |
- | - 6. Any builds/ | + | -Any builds/ |
- | - 7. As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere. | + | -As this is a naval server all activities are to be on the planet, no grids are to exit the atmosphere. |
- | - 8. All combat | + | -All ships are to be large grid only, all other vehicles/ |
- | unarmed vehicles don’t have to stick to these restrictions (these are not to be used to engage in any combat activities. | + | -Each structure requires a base core and core beacon, they must be placed above water & voxels |
====== Resources ====== | ====== Resources ====== | ||
For resources we use Base core blocks, these will provide basic ores and also define the base type. | For resources we use Base core blocks, these will provide basic ores and also define the base type. | ||
- | Main base core will give the largest amount | + | *Main base core will give the largest amount |
- | Fort Core will give a good chunk of ores but not plat and uranium | + | *Fort Core will give a good chunk of ores. |
- | Outpost core is meant for small forward operating bases, these will give a small amount of components for asset repairs. | + | *Outpost core is meant for small forward operating bases, these will give a small amount of components for asset repairs. |
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+ | Platinum and Uranium are only available on resource zones, and trade. (and future npc cargo ships) |