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| events:nwww2planes [2024/07/24 10:57] – [Table] darkxerox | events:nwww2planes [2024/08/14 15:22] (current) – darkxerox | ||
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| A gridcore will define the class and what can be fitted on the aircraft, there are a few other points to note: | A gridcore will define the class and what can be fitted on the aircraft, there are a few other points to note: | ||
| - | * PMW missiles | + | * As this is WW2 era based, no vtol aircraft |
| - | * Thrust must always point in the same direction ( helicopters can have a tail rotor for stability ) | + | * Only use propulsion from designated aircraft mods, jet engines |
| - | * Only use propulsion from designated aircraft mods, vanilla thrusters | + | |
| **Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.** | **Planes cannot exceed 3000 blocks, this includes civilian aircraft as well.** | ||
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| | Fighter Bomber | | Fighter Bomber | ||
| | Bomber | | Bomber | ||
| - | | Logistics / Radar | TBA | TBA | TBA | TBA | TBA | | + | | Logistics / Recon | TBA | TBA | TBA | TBA | TBA | |
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| + | **Weight is based on dry weights otherwise known as weight before adding fuel and ammo** | ||
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| + | ===== Fighter ===== | ||
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| + | Fighters are the main A2A class, its main role is to dominate the skies and protect its bombers. | ||
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| + | ===== Fighter Bomber ===== | ||
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| + | Fighter Bombers are a mixed class, with some a2a capabilities but mainly to deliver fast air to ground damage or torpedo' | ||
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| + | ===== Bomber ===== | ||
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| + | Bombers are the ultimate weapon to delivery a massive amount of damage to large structures and unprotected large vessels. | ||
| + | While their a2a defensive capabilities are limited to gunners they generally come with a wing of fighters for protection. | ||
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| + | ===== Logistics / Recon ===== | ||
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| + | The logistics / recon class is the utility class in your military arsenal, either to move resources or provide long range intel. | ||