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        <title>Dygamic Navy and Military - s6</title>
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        <description>Engagement Rules

Fighting other players is one of the most fun things that this server offers, in addition to trading, fishing, roleplay, and building. To keep it fun for all parties involved though, there are certain rules that must be followed, which differ between neutral factions, and factions at war.</description>
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        <description>Faction Rules

----------

Structure Limits

Each faction has the same structure limits, this means that they can only place as many structures as defined in the table below. For more information on what these structure types mean follow this link: Structure Rules</description>
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        <description>Large Weapon Rules

Weapons are graded by the ship type that historically used them, in our case we&#039;ve decided on the following types:

	*  Escort
	*  Cruiser
	*  Capital

----------

Escort Weapons
 Ammo       Points per barrel   3“ Shell   2</description>
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        <description>Ship Rules

Ships are the main focus of this server.

Ship Types

Ships are divided into types, with each type having its own limits. Each ship type has a niche to fill in a fleet, be it submarine chaser, refuel vessel, torpedo spammer, long range gunfire, you name it.</description>
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        <description>Small Weapon Rules

Small weapons are divided into three categories, they are as follows:

	*  Small Calibre
	*  Medium Calibre
	*  Large Calibre

----------

Small Calibre Weapons

----------

Medium Calibre Weapons

----------

Large Calibre Weapons</description>
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        <dc:date>2024-12-01T17:41:43+00:00</dc:date>
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        <description>Structure Rules

A structure is a static grid that acts as a base for your faction, it produces resources and captures the territory in which it is placed. Structures are a factions main way of projecting power, they act as fleet anchorages, repair yards, supply hubs, airfields, and can mount powerful defences.</description>
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        <dc:date>2025-09-08T21:48:11+00:00</dc:date>
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        <title>war_rules</title>
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        <description>War Rules

Wars can be declared by any faction upon any other faction. Both sides can call in any allies they wish to call in, so do your research if you don&#039;t want to be overwhelmed.

Wars are bound by the following rules:

	*  War can be declared for any reason.</description>
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