====== Ship Rules ====== Ships are the main focus of this server. ==== Ship Types ==== Ships are divided into types, with each type having its own limits. Each ship type has a niche to fill in a fleet, be it submarine chaser, refuel vessel, torpedo spammer, long range gunfire, you name it. Certain blocks are limited to certain ship types, they are: * Depth Charge Throwers * Submerged Torpedo Tubes * Resource Cores The limits are as follows: ^ Ship Type ^ Mass Limit | Weapon Types ^ Offensive Points ^ Defensive Points ^ Torpedo Points ^ Propulsion Points ^ Notes ^ | Frigate | 1,000t | Escort | 10 | 6 | 6 | 1000 | //Can have depth charge throwers// | | Destroyer | 4,000T | Escort | 20 | 10 | 10 | 2000 | //Can have depth charge throwers// | | Cruiser | 20,000t | Cruiser, Escort | 40 | 20 | 40 | 3000 | | | Battleship | 70,000t | Capital Cruiser, Escort | 100 | 30 | 0 | 5000 | | | Carrier | 40,000t | Cruiser, Escort | 20 | 40 | 0 | 5000 | //Can rearm and refuel aircraft// | | Submarine | 1,000t | Escort | 4 | 2 | 4 | 2000 | //Limited to 1 escort weapon// | | Logistics Ship | 5,000t | - | 0 | 4 | 0 | 2000 | //Can have a resource core// | | Civilian Ship | 5,000t | - | 0 | 0 | 0 | 2000 | | *=Guesstimate ==== Design Restrictions ==== Ships have the following design restrictions: * Cannot use compound blocks.