====== Naval Combat systems ====== **EARLY WIP RULE SET!!** Naval warships can field a large variety of offensive and defensive weapons systems, these are divided per ship class groups. Classes can use weapon systems from classes below them. * Defensive systems can be used regardless of class type. * A maximum of 6 weapons of any kind can be fitted on a single ship. * A maximum of 4 weapons of 8inch and higher can be fitted on a single ship. * Battleships are limited to only Gun Turret based weapons. **Having more systems installed than the class allows will cause every combat system to be disabled on your ship.** ===== Radar ===== Season 7 we will be using a new radar framework that tries to simulate real world radar, which means water and voxels will block your ability to see other ships. While missile systems have very long ranges, these are useless without other grids providing you eyes beyond the horizon. ==== Offensive Weapon Systems ==== Only the cruiser and battleship classes can fit 8+ inch weapons. ==== Below 8 Inch Group ==== ^ MOD ^ Name ^ Barrels ^ Range ^ Points ^ | TTMW | AK-176 | 1 | 2800 | 1 | | TTMW | Oto Melara 76 | 1 | 3400 | 1 | | FLM | Oto Melara 76/62 | 1 | 7000 | 1 | | FLM | 100mm /55 Model 1968 | TBA | 7000 | 2 | | FLM | 4.5" QF Mark VI | TBA | 7000 | 2 | | NW | 100mm Gun Turret | 1 | 2500 | 3 | | TTMW | AK-100 | 1 | 4200 | 3 | | FLM | 120mm / 46 TAK120 | TBA | 7000 | 3 | | FLM | 127MM/64 (5") LW | TBA | 7000 | 3 | | FLM | 5"/54 Mark 42 | 1 | 7000 | 3 | | TTMW | Mk-45 Mod2 / Mod4 5inch | 1 | 7400 | 4 | | TTMW | AK-130 | 2 | 4600 | 4 | ===== Cruisers and Up ===== ==== 8 Inch Group ==== **A maximum of 4 weapons of 8inch and higher can be fitted on a single ship** ^ MOD ^ Name ^ Barrels ^ Range ^ Points ^ | NW | 203mm Single Gun Turret | 1 | 3500 | 4 | | NW | BD203mm Howitzer Turret | 1 | 5000 | 5 | | NW | 203mm Gun Turret | 2 | 3500 | 5 | | FLM | 8"/55 Mark 71 | TBA | 7000 | 7 | ==== 9+ Inch Group ==== **A maximum of 4 weapons of 8inch and higher can be fitted on a single ship** ^ MOD ^ Name ^ Barrels ^ Range ^ Points ^ | TTWW2 | 28 cm SK L/50 gun | 2 | 4000 | 8 | | TTWW2 | 28 cm SK C/34 naval gun | 3 | 5000 | 9 | | NW | 300mm Gun Turret | 3 | 6000 | 8 | | NW | 400mm Gun Turret | 2 | 7000 | 11 | | TTWW2 | 16-inch/45-caliber Mark 6 gun | 3 | 7500 | 12 | | TTWW2 | 46 cm/45 Type 94 naval gun | 3 | 8000 | 14 | | NW | 500mm Gun Turret | 3 | 8000 | 16 | ===== Specialised Weapon Systems ===== These are special high risk high reward weapons with their own propulsion systems. ==== Missile Systems ==== These expensive weapon systems can provide a lot of destructive power. Most anti ship weapons have the ability to skim the water or ground, this also allows them to be fired from behind cover. Some require a radar system to provide target data. ^ MOD ^ Name ^ Range ^ Points ^ Idle Power (MW) ^ | TTMW | MK-13 Single arm Launcher | 6000 | 4 | TBA | | TTMW | P-15 Single launcher | 5000 | 5 | TBA | | TTMW | USSR Dual Tube (P-15 & P-270)(IN DEVELOPMENT) | 5000/8000 | 6 | TBA | | TTMW | USSR QUAD BOX (P-270)(in development) | 8000 | 7 | TBA | | TTMW | MK-26 Dual arm Launcher | 6000 | 5 | TBA | | TTMW | Slava Class ASHM Launcher | 8000 | 7 | TBA | | TTMW | MK-141 Harpoon | 8000 | 5 | TBA | | TTMW | MARK 41 VLS Stand Alone | 8000 | 7 | TBA | | TTMW | MARK 41 VLS 8 CELL Advanced | | 8 | | | TTMW | MARK 41 VLS 16 CELL Advanced | | 10 | | | TTMW | MARK 41 VLS 32 CELL Advanced | | 12 | | | TTMW | Club-N VLS 8 CelL | | 7 | | | TTMW | Club-N VLS 16 CelL | | 10 | | | TTMW | Club-N VLS 32 CelL | | 12 | | | TTMW | Naval Strike Missile Launcher | 8000 | 7 | TBA | | TTMW | Uran Launcher (KH-35U) | 8000 | 7 | TBA | | TTMW | P-700 Shipwreck | | 24 | | | | | | | | ==== Torpedo Systems ==== These torpedo systems can be very destructive if they hit their mark. These require special torpedo mount points, Destroyers have the most amount of points. Submarines can use the special submarine tubes which only function under water. Guided torpedo will require a sonar to get targeting data. **Max of 2 on surface vessels, max of 4 on submarines** ^ MOD ^ Name ^ Sonar ^ Range ^ Points ^ | TTWW2 | Mark 15 quintuple Torpedo Tubes | NO | 10 000 | 6 | | TTWW2 | Mark 15 Triple Torpedo Tubes | NO | 10 000 | 4 | | TTWW2 | Mark 15 Submarine Tube | NO | 10 000 | 2 | | TTMW | MK-32 Surface Torpedo Launcher | YES | 8 000 | 6 | | TTMW | MK-48 Submarine TUBE | YES | 10 000 | 4 | ===== Defensive Systems ===== === AA / Flak Cannon Systems === ^ MOD ^ Name ^ Barrels ^ Range ^ Points ^ | TT | 40mm QuadBofors | 4 | 4000 | 4 | | FLM | 40 mm/70 Mark 4 | TBA | 5000 | TBA | | FLM | 57mm/70 Mark 3 | TBA | 5000 | TBA | === Counter-Measure Systems === ^ MOD ^ Name ^ Range ^ Points ^ Idle Power (MW) ^ | TTMW | Canto Torpedo decoy | TBA | 2 | TBA | | TTMW | MK-36 SRBOC Chaff | TBA | 2 | TBA | | TTMW | Rheinmetal Mass | TBA | 2 | TBA | === CIWS Systems === ^ MOD ^ Name ^ Range ^ Points ^ Idle Power (MW) ^ | NW | CIWS | TBA | 5 | TBA | | TTMW | AK-630 CIWS | 1600 | 5 | 0.25 | | TTMW | AK-630M-2 Duet CIWS | 2000 | 6 | 0.35 | | TTMW | Goalkeeper CIWS | 1400(1900 NATO RDR) | 6 | 0.4 | | TTMW | Phalanx CIWS | 1040(1540 NATO RDR) | 5 | 0.5 | | TTMW | Ram Rim-116 | 3600 | 8 | 0.4 | | TTMW | Kashtan-M | 1600 | 7 | 0.5 | | FLM | 20mm/76 KM61-RFS | 2500 | 5 | TBA | === SAM Systems === ^ MOD ^ Name ^ Range ^ Points ^ Idle Power (MW) ^ | FLM | MK-10 GMLS | 8000 | 6 | TBA | | FLM | M-11 Shtorm | 8000 | 7 | TBA | | TTMW | MK-29 | 6000 | 5 | 0.5 | | TTMW | 3K95 Khinzal SAM | 6000 | 4 | TBA | | TTMW | Redut Launcher (s300 / s400) | 7000/18000 | 6 | TBA | | TTMW | Mark 41 SAM | 15000 | 6 | TBA | === Depth Charges / ASW Systems === ^ MOD ^ Name ^ Sonar ^ Range ^ Points ^ | TTWW2 | Hedgehog (in development) | NO | TBA | 4 | | TTWW2 | MK6 Depth Charge Rack | NO | N/A | 2 | | TTWW2 | Mk.6 mortar depth charges | NO | TBA | 2 | | TTMW | RBU-6000 | YES | 4000 | 3 | | TTMW | RBU-12000 (in development) | YES | TBA | TBA | | TTMW | RUR-5 ASROC | YES | 6000 | 6 | === Mods === ^ Shortname ^ Name ^ | TTWW2 | Terran Titans WW2 Weapons | | TTMW | Terran Titans Modern Naval Weapons | | FLM | Fletchers Arms : Modern | | NW | North Wind (railguns are banned) |