===== Aircraft Classifications and Weapon points WIP===== We have 4 aircraft classes on this server each with their own role. There are a couple rules all aircraft need to follow: - Can only fit a max of 2 flares - You cannot turn fixed guns into turrets by any means. The only exception is helicopters. - Aircraft must only use Jets (all SOFL thrusters count as jets), propellers, helicopter blades, and ducted fans. No atmospheric thrusters or other alternative means. (Thruster tonnage can be found at [[guides:planebuilding|Basic Aircraft Building]]) - Bombers are Bombers not fighters, any found to be using their missiles as AtA missiles will be deleted with no compensation. Plus they must meet the weight minimum ^ Type ^ Weapon Points ^ Thrust ^ PMW Missiles ^ | Fighter (F) | 100 |40T| N/A | | Strike Fighter (S) | 160 |60T| N/A | | Bomber (B) | 220 |80T| TBA | | Helicopter (H) | 100 |10T max (forward support thrusters)| TBA | **Make sure to read the class specific rules as well** ==== Fighter jet Class ==== This is a dedicated Air to Air class. VTOL's Count as Fighter Jets for points. Jets can only use 1 direction of thrust this also goes for VTOL Jets. Cannot field PMW missiles Max weight 20,000kg 1 joystick gyro max. Rest just control surfaces ==== Strike Fighter Class ==== This is a multi-role class, has to weight at least 20,000kg / max 32,500kg. 1 joystick gyro max. Rest just control surfaces ==== Bomber Class ==== This is a dedicated air to ground class, Bombers have to weight at least 15,000kg. 2 joystick gyro’s, 1 normal gyro. Rest control surfaces ==== Helicopters ==== Helicopters are a bit of a mixed class. Helicopters can only use Helicopter Rotor blades, and a single tail prop. This is the only class you can put turreted fixed guns on.